Boareskyr Bridge was down by the Soubar on the map
- The new factions talk about the dragon hatchery off episode step three inside Hoard and you will exactly what should be/have to have become finished with the newest dragon eggs.
- The fresh new council provides the Personal computers a beneficial writ, providing them with “crisis investigative efforts” also gives the council “oversight” more the activities.
- A good named Dala Silmerhelve has plenty to express, as well as for particular reason this lady boxed messages is actually pass on all over several pages. She covers new Draakhorn and you will Maccath the new Dark-red. Utilize the flavor littlepeoplemeet text message into users 20, twenty four and you can 25.
- Leosin possess found Varram the latest White, person of the light dragon mask.
I became to start with considering running The sea away from Moving Ice first, but the a whole lot more I read regarding episode step three, the greater Everyone loves they.
Frostskimmer while the 40 Shields: Your PCs sail the sea on a boat searching for the dragon’s iceberg lair. There’s likely to be some encounters: 5 merrow, a few sea trolls (permitting me to use one of my favorite minis – the Pathfinder Sea Troll!) and a few squids. Think about the fact that you have 40 guards on the ship with an AC of 16, 11 hit points and a +3 to hit. Do you want to say they are all cowards, or that they are doing essential ship duties that prohibit them from fighting right away? Remember that according to the DMG, if NPCs join your PCs in a battle, they get an equal share of the XP.
Dropping in the water: The cold water is bad news! Don’t forget! DC 12 CON save, fail means the PC is on the exhaustion track (which is a neat little table in the PH on page 291).
The brand new Cell Flooring try Cold: The slippery ice gimmick adds a lot to the dungeon, especially the upward and downward sloping that is all over the map. PCs will actually be glad they have climbers kits. Prepare yourself for a night full of people saying the word: “crampon”.
Maccath the new Dark red: Our mission is to snatch this wizard, Maccath the Crimson. She’s found fairly early in the dungeon. She wants the PCs to steal some books for her down below before leaving, but your PCs might just knock her out, charm her, or whatever. The adventure says that if the PCs snatch her and sail away on the boat, the dragon flies after them and that the PCs are pretty much sitting ducks on that boat against the dragon with it’s breath weapon that does 54 cold damage! Plan for the various outcomes. Maybe foreshadow the doom by having the PCs pass by a ship sunk by the dragon or something.
Boareskyr Connection is actually off because of the Soubar on the chart
- Freeze Vortex: Good snowflake one to explodes on a cooler vortex, undertaking fireball-style of damage.
- Icemelt: A spell that makes tunnels and bedroom out-of ice that have zero melting or runoff.
- Wingbind: An internet from push you to definitely purpose you to definitely animal and prevents him or her out-of flying.
Suspended Castle: If you are going to run Frozen Castle, you might want to run it right after this chapter. The crashed castle is right here in the Spine of the World. The heroes need to be 10th or 11th level. Occurrence step 3: Demise for the Wyrmspeakers (Varram)
The brand new Travel off Waterdeep: Yep, we’re headed back down that caravan road again. You’re looking at a few weeks of travel. Take a look at page 181 in the Player’s Handbook. PCs traveling at a normal pace can cover 24 miles a day. We’re looking at about 2-3 weeks to go from Waterdeep to Boareskyr. Then it’s a few days from Boareskyr to the Serpent Hills.